Okay, this guide REALLY breaks down how to get points.
Scores are used to determine the progress of a player in various aspects of the game. Players can also compete against each other for the high scores.
Total ScoresThis score is determined by three of the six individual scores plus the number of citizens in your towns, plus the total gold spent on cargo ships (without considering any cost reduction from the Temple of Hermes).
each : 1 point
every 400 spent on Cargo Ships: 1 point
sum of other scores: Master Builder score + Scientists score multiplied by 2 + the Generals score
Master BuilderThis score is determined by the amount of resources spent on all your buildings. This formula does not take into consideration the cost reduction of the researches Pulley, Geometry, Spirit Level and Economic Future.
each : 0.01 point
each : 0.02 point
each : 0.02 point
each : 0.08 point
For example, Academy level 4 (total of 257, 30) + Trading Port level 1 (total of 17) gives Master Builder points.
[edit] Buildings levelsThis score is determined by the total levels of all buildings in all your towns.
each level - 1 point
ScientistsThis score is determined by the number of Research points () spent on completed researches.
each : 0.01 point
For example, Deck Weapons (24) + Conservation (20) = 44 = = 0.44 scientists points.
Levels of researchThis score is determined by the number of completed researches.
each completed research: 4 points
Generals scoreThis score is determined entirely by the amount of resources spent on each military unit or war ship.
each : 0.02 point
each : 0.04 point
each : 0.16 point
each : 0.04 point
each : 0.04 point
For example, a swordsman costs 47 and 16, so each swordsman gives Generals points.
Gold scoreThis score is determined by the amount of gold () possessed by the player.
each available - 1 point
each reserved at the Trading Post - 1 point
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